Demos

Things you can actually play with

Projects that run right here in the page, no download and no install. Native code compiled to WebAssembly, mostly.

Watch Out for The Droplet!

A sprite-based arcade game written in C++ for a display as constrained as the NES: 8x8 tiles, four colours per tile, 64 sprites. Compiled to WebAssembly, so it runs in the page at 60fps with no server behind it.

C++ WebAssembly Emscripten OpenGL ES SDL3
Read more → GitHub